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2024 Guangzhou VR Exhibition · 2024 Guangzhou AR Exhibition
Industry:

Communications / Electronics

Time:

2024/05/10 - 05/12 (Fri To Sun Total 3 Days)    Error Correction

Address:

Guangdong China Import and Export Fair Exhibition Hall (Canton Fair Exhibition Hall) ChinaGuangdong ProvinceGuangzhou CityHaizhu District No. 380 Yuejiang Middle Road, Haizhu District, Guangzhou City

Sponsor:

Guangdong Hongwei International Exhibition Group Co., Ltd. and Guangzhou Virtual Reality Industry Association

Organizer:

Guangdong Hongwei International Exhibition Group Co., Ltd. and Guangzhou Virtual Reality Industry Association

3Days To Go

INTRODUCTION

2024 Guangzhou VR Exhibition · 2024 Guangzhou AR Exhibition - www.globalomp.com

2024 Guangzhou VR Exhibition | 2024 Guangzhou AR Exhibition

The 8th Asian VR and AR Expo 2024 (May)

Time: May 10-12, 2024 Location: Exhibition Hall of the China Import and Export Fair in Guangzhou

Scale: 50000 square meters; 2500 booths; 500 exhibitors

Organizers: Guangdong Hongwei International Convention and Exhibition Group Co., Ltd., Guangzhou Virtual Reality Industry Association

Supporting units: Shenzhen Digital Creativity and Multimedia Industry Association, Shenzhen Virtual Reality Industry Association, Shenzhen Virtual Reality Industry Federation, Shenzhen Augmented Reality Technology Application Association, Metaverse Thirty People Forum, Shenyang VR Industry Alliance, Shenyang Virtual Reality Application Association, Chengdu Virtual and Augmented Reality Industry Association, Heilongjiang Virtual Reality Technology Society, Tianjin Virtual Reality and Augmented Reality Technology Application Association, Zhanjiang Design Force Association, Shenzhen Interior Designer Association, Hong Kong Multimedia Design Association, Guangdong Commercial Art Design Industry Association, China Virtual Reality Technology and Industry Innovation Platform, Foshan Jiangxi Design Force

Supporting institutions: Beijing Film Academy, Sun Yat sen University School of Art, Guangdong Dance and Drama Vocational College School of Art and Design, Guangdong Engineering Vocational and Technical College School of Art and Design, Panyu Vocational and Technical College of Tourism Business, Zhuhai City Vocational and Technical College of Tourism Management, Huizhou Vocational and Technical College of Automotive Engineering, Zhongkai Agricultural Engineering College He Xiangning School of Art and Design

Supporting media: China Cultural Industry Network, 93913 Virtual Reality Network, Sina VR, ARinChina, VR Gyroscope, Digital Display Online, China Projection Network, Digital Signage Network, China Audiovisual Network, CIBA New Economy, BetterWorlds, Lu Xianghui, Modern Universe Science and Technology Research Institute, Frontier Cognitive Academy, Kouxiang Academy, Guangdong Fine Arts and Design Journal

Cooperative capital: Thunderstorm Capital, Guangdong Hong Kong Macao Greater Bay Area Angel Investment Club, IPO Hello Club

Organizer: Guangzhou Hongwei Digital Visual Exhibition Co., Ltd

1、 Exhibition Introduction

The Asia VR&AR Expo is hosted by Guangdong Hongwei International Exhibition Group, hosted by Guangzhou Hongwei Digital Vision Exhibition Co., Ltd., and supported by multiple associations, media, and enterprises. Regularly held from May 10th to 12th every year at the China Import and Export Fair Exhibition Hall in Guangzhou. It is one of the influential professional exhibition and trade platforms in the fields of metaverse VR/AR/MR/XR both domestically and internationally.

On May 10-12, 2023, the 7th Asian VR&AR Expo, which lasted for 3 days, was successfully held in Zone A of the Guangzhou Canton Fair with the theme of "Boundless, Beyond, and Symbiosis". The total exhibition area of this expo is 20000 square meters, with 300 exhibitors, attracting over 55000 professional visitors to the site to negotiate procurement and seek business opportunities. Simultaneously held the "2023 World Metaverse Ecology Conference", "Yuanjing Roadshow | Enterprise Joint New Product Launch Conference", "VR/AR/MR/XR Terminal Equipment and Content Ecology Forum and Special Matchmaking Conference", "Kuhejie" Metaverse Cross industry Integration Ecological Forum and Guangzhou Virtual Reality Industry Association Investment and Financing Special Committee Preparation Conference " Nearly ten forum meetings. At this point, VR&AR FAIR has successfully held 7 sessions in Guangzhou. During the 7-year period, we have received over 1200 exhibitors, served over 170000 professional buyers/visitors, and held over 60 events such as special forums, salons, and investment and financing matchmaking meetings, earning a reputation in the VRAR+industry both domestically and internationally.

The 8th Asian VR&AR Expo in 2024 will deepen industrial trade and cooperation in a more active and efficient manner, integrate diversified carriers, promote the integration of VR/AR related ecological enterprise supply chains with the real economy, accelerate the application and integration of VR/AR in multiple industries, and promote the layout of new economic tracks in the metaverse VR/AR/MR/XR, continuously providing exhibitors with opportunities to explore new markets; Seeking high-quality supply channels for distributors and agents, and providing procurement platforms for industry practitioners and operators; Provide a platform for learning theories and seeking technical support for the digital transformation of traditional industries and enterprises.

2、 Exhibition scope

(1) VR/AR/MR/XR terminal hardware and supporting peripherals

AR all-in-one machine, AR split machine, VR all-in-one machine, PC VR, VR split machine, XR glasses, hand equipment, body movement equipment, panoramic equipment, motion sensing equipment, 3D equipment, control equipment, multi person sharing (interactive equipment, entertainment equipment, spatial positioning equipment, 4D/5D/6D/7D/9D dynamic cinema, flying cinema, etc.).

(2) Micro display (chip)

OLED mini displays, LCD mini displays, LCOS mini displays, MICRO LED displays, DLP mini displays, HD mini displays, Full HD mini displays, 2K mini displays, 4K mini displays, etc

(3) Optical module

Waveguide optical modules such as planar waveguides/wedge-shaped waveguides/composite waveguides, bird's nest birefringent/total reflection birefringent optical modules, nanogratings, optical field displays, single lens, multi lens, aspherical lens, free form surface lens, etc.

(4) Metaverse+Film and Television

XR Virtual Shooting, XR Virtual Studio, XR Virtual Studio, XR Virtual Live Room/XR Event Live, XR Virtual Concert, etc

(5) Metaverse+Education

VR&AR security/fire/emergency/medical education and training application solutions, virtual classrooms, interactive teaching supplies, remote teaching platforms, teaching management/remote training/remote examination systems, online collaboration tools, AI teaching assistants, speech recognition and natural language processing technologies, etc.

(6) Metaverse+Industry

AI+AR inspection, remote AR maintenance and repair guidance, VR/AR industrial training, VR/AR design and development, digital factories and digital Li Sheng, intelligent manufacturing solutions, integrated solutions for digital supply chain and material economy management, industrial data analysis and big data applications, etc.

(7) Metaverse+Medical

Remote medical consultation and treatment, VR/AR/MR/XR medical education and training, rehabilitation training, health monitoring, and personalized health planning systems.

(8) Application solutions for other metaverse industries

Metaverse exhibition hall, games, digital virtual humans, digital Li Sheng, NFT digital collectibles, social, real estate, finance, cultural tourism, sports and fitness, office, shopping, art, performing arts activities, exhibition activities, smart city/community, etc.

3、 Simultaneous activities (specific activities subject to on-site conditions)

2024 "Kuhejie" Metaverse Cross disciplinary Integration Ecological Forum

2024 China Metaverse XR Industry Summit Forum

2024 AR New Display Industry Summit

2024 Yuanjing Roadshow | Enterprise Joint New Product Launch Conference

2024 Metaverse VR/AR/MR/XR Education Innovation Forum

2024 Metaverse VR/AR/MR/XR Digital Art Innovation and Development Forum

2024 Metaverse VR/AR/MR/XR Terminal Devices and Content Ecology Forum

2024 Metaverse VR/AR/MR/XR+Industry Investment and Financing Matchmaking Meeting

2024 Digital Multimedia Exhibition Design Forum

2024 Cultural and Tourism Night Tour Planning and Digital Entertainment Space Design Forum and Special Matchmaking Meeting

4、 Target audience

(1) Government agencies and affiliated units: such as provincial cultural and tourism departments, municipal cultural and tourism bureaus, government cultural and tourism supervisory units, cultural and entertainment supervisory units, network security supervisory units, military/national defense/police/fire/emergency management departments, industry supervisory associations, industry related organizations, provincial/municipal/district government units, enterprises and institutions, party building service centers, metaverse field control/procurement/research departments, etc., provinces Experts and scholars in the fields of sports culture, sports education and training management, sports and fitness associations, and technology in the city;

(2) Trade procurement groups: large cultural and tourism groups, cultural and tourism investment institutions, tourist attraction developers, real estate developers, operators: software and hardware/equipment facilities manufacturers, distributors, distributors, agents, engineering companies, import and export traders, service providers, wholesalers, retailers, etc. in the fields of metaverse, digital entertainment, digital sports, digital parks, etc.: sports bureaus at all levels and sports industry groups, centers, etc Venues, well-known sports institutions, and school owned venue procurement organizations;

(3) Industry purchasers: Media and entertainment industry (game developers, film and television production companies, animation studios, music production and sound design companies, etc.): Education and research institutions (schools and universities, research institutions, educational technology companies, online education platforms, etc.): Engineering and architecture (architectural design and planning companies, engineering and manufacturing companies, urban planning agencies, etc.); Medical

Health industry (medical equipment manufacturers, hospitals and clinics, medical research institutions, etc.) retail and e-commerce (large retailers, e-commerce platforms, virtual fitting software developers, etc.): tourism and leisure industry (tourism companies, theme parks, hotels and resorts, etc.); IT and software development (software development companies, IT consulting firms, system integrators); Real estate industry (real estate developers, real estate marketing companies, real estate consulting and management companies, etc.), fashion and industry (fashion designers and brands, cosmetics and skincare manufacturers, e-commerce fashion brands, etc.); Automobile and transportation industry (automobile manufacturers, public transportation companies, driving schools and training centers, etc.): Advertising and marketing industry (advertising agents, digital marketing companies, public relations companies, etc.): News and publishing industry (news organizations, publishing houses, internet news and media platforms, etc.): Sports and fitness industry (sports teams and organizations, fitness centers, sports equipment manufacturers, etc.)

(4) Other: cultural, sports, tourism, electronic technology, metaverse industry media, television media, outdoor media, online media, new media, universities, scientific research, teaching, designers, personal research and developers, scene designers, art designers, etc. Scenic spots and attractions: marketing consulting agencies, telecommunications operators, internet content providers, technicians, investment and financing professionals, etc.

5、 Exhibition fees

Normal

Standard booth

Domestic enterprise (RMB):? 12800 yuan/piece, 3mX3m (three sided fence (2.5 meters high), one folding chair and two fluorescent lamps at the negotiation table, Chinese and English lintels, trash bin, carpet).

Overseas enterprises (USD): $2600 per unit

Luxury

Standard booth

Domestic enterprise (RMB):? 15800 yuan/piece, 3mX3m (including surround panel (4 meters high), panel light box spraying, glass round table, aluminum alloy chair, long arm spotlight, and lockable consultation desk)

Overseas enterprises (USD): $3000 per unit

Open space: Domestic enterprise (RMB):? 1180 yuan/piece, with a minimum rent of 36 square meters, excluding any facilities. Exhibitors need to make their own arrangements.

Open space: Overseas enterprise (USD): $260/㎡, design and decoration, organized by the organizing committee? 28 yuan/charge for special decoration management fee.

7、 Contact us

Contact person: Mr. Huang 13048077282

Scope

2024 Guangzhou VR Exhibition · 2024 Guangzhou AR Exhibition - www.globalomp.com


Costs & Precautions

Please contact the exhibition organizer for implementation before participating in the exhibition.

Contact

  • Telephone:13048077282
  • Truename:Mr. Huang
  • Mobile:13048077282
  • Address:No. 380 Yuejiang Middle Road, Haizhu District, Guangzhou City

Disclaimer

The information on this site comes from the network and related members, and the website has done its duty to review it. Due to the uncontrollability of the process of organizing the exhibition, some of the exhibition information in the station may change the subject matter, Extending or cancelling the event, please exhibitors and visitors must check with each other again before exhibiting! All the exhibitions in this site are not hosted/co-organized or organized, if there are any disputes during the exhibition, please hold the main responsibility of the exhibition organization! QQ Email: 523138820@qq.com WeChat: 523138820 Mobile: 15313206870

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