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The 13th Chengdu VR/AR Technology Exhibition will be held on March 18, 2023
Industry:

Communications / Electronics

Time:

2023/03/18 - 03/19 (Sat To Sun Total 2 Days)    Error Correction

Address:

Sichuan Chengdu Century City New International Convention and Exhibition Center ChinaSichuan ProvinceChengduWuhou District No. 198, Shijicheng Road, Wuhou District, Chengdu, Sichuan

Sponsor:

Organizing Committee of China Western Education Expo

Organizer:

Organizing Committee of China Western Education Expo

Closed

INTRODUCTION

2023第13届成都VR/AR技术展3月18日举办-大号会展 www.dahaoexpo.com

The 13th Chengdu VR/AR Technology Exhibition will be held on March 18, 2023

Time: March 18-19, 2023 Place: New International Convention and Exhibition Center of Chengdu Century City

Organizer: Organizing Committee of Western China Education Expo

Organized by: Chongqing Ganghua Exhibition Co., Ltd

Theme: responsibility education, science and education, rejuvenating the country

Exhibition background

With the development and reform of information industry, new educational technologies emerge in endlessly. Especially with the rise of VR/AR industry, VR/AR education is also concerned by many educational institutions and students. The development and application of new educational technologies will certainly bring new vitality and change to the development of China's education. How to successfully apply VR/AR education technology to the future development of education is a result worthy of our expectation.

In order to promote the rapid development of China's VR/AR industry and strengthen international exchanges and cooperation, the 13th Chengdu VR/AR Technology Exhibition in 2023 was held in the New International Convention and Exhibition Center of Chengdu Century City on March 18-19, 2023. The Expo aims to show the advanced VR& AR hardware equipment, perception equipment, tactile feedback equipment, production equipment, VR& AR system, technology, software, games, holographic technology and other products provide an important platform for economic and technical cooperation and product exchange for the development of the industry, promote the close integration of VR and AR technology and modern life, provide a broad promotion platform and professional services for VR and AR industry enterprises, and will bring revolutionary innovation and integration for the development of the industry.

2023 Western China (Chengdu) International VR/AR Technology Exhibition, as a special exhibition area of Western China Education Expo, hopes to jointly promote VR and AR technology application and industrial development. So as to facilitate the signing of VR and AR technology cooperation and technology achievement trading projects. The Education Expo has a wide range of audiences, customer groups and social concerns, and a large number of media reports during the Expo. Businessmen can use the influence of the Education Expo to publicize and promote new VR and AR technology achievements, promote exchanges and cooperation with relevant fields at home and abroad, and find partners.

This exhibition will focus on the development of VR/AR vertical fields, not only in education, but also actively explore cross-border innovation opportunities. With the deepening development of world multipolarization, economic globalization, cultural diversity and social informatization, the global governance system has undergone profound changes. Whoever occupies the commanding height in informatization will be able to grasp the first opportunity, win advantages, win security and win the future. Developed countries continue to promote information technology innovation, accelerate the process of economic and social digitalization, and consolidate their leading edge. Developing countries seize the opportunity of industrial chain restructuring and adjustment, promote transformation and development through informatization, and actively seek to take the initiative in development. Countries around the world have accelerated the strategic layout of cyberspace, and the game around the acquisition of key resources and the formulation of international rules has become increasingly acute and complex. It has become a global consensus to accelerate the development of information technology and build a digital country.

This exhibition will vigorously develop a new generation of information technology, break through a number of key technologies such as virtual reality integration rendering, real 3D rendering, real-time positioning registration, and human friendly virtual reality technology, and form high-performance real 3D displays, smart glasses, motion capture and analysis systems, personalized virtual reality devices and other core equipment with independent intellectual property rights. The specification standards of virtual reality and augmented reality technology in display, interaction, content, interface, etc. are basically formed. We will achieve professional and popular demonstration applications in industries such as industry, medical care, culture and entertainment, and cultivate virtual reality and augmented reality industries.

In recent years, China's virtual reality industry has developed rapidly, and the related key technologies have further matured. Breakthroughs have been made in the field of image quality, image processing, eye capture, 3D sound field, machine vision and other technologies. VR/AR technology is increasingly being used in games, film and television, medical care, education, e-commerce, live broadcast, social networking, architecture, tourism, military, security, real estate and many other fields. With the drive of 5G commercial and AI technology, the AR/AR industry is expected to usher in a real spring. An international and professional exhibition platform will bring together many VR/AR influential exhibitors, fully demonstrate the VR/AR industry chain, create a deep technology exchange platform, fully tap the new needs of industry development and jointly explore new market opportunities through industry trend interpretation, policy guidance and technology sharing.

The exhibition will cover parts of AR/VR products, AR/VR products, application platforms, software development, and content production. Build a platform for production suppliers and consumers in the virtual reality industry to display technology, exchange information, expand contacts, and purchase products. VR makes the world more exciting, provides the largest industry finance docking platform in China's virtual reality field, and demonstrates the latest achievements, cutting-edge technologies and latest products in the virtual reality field,

VR/AR industry has been paid more and more attention. As the key content mentioned in the "Fourteenth Five Year Plan", it plays an important role in promoting the digital transformation of the real economy. It is estimated that the global AR market will reach 340.16 billion US dollars by 2028, with a compound annual growth rate of 43.8% from 2021 to 2028. IDC predicted at the beginning of this year that China will continue to be the first country in the global expenditure scale of AR/VR in 2021, accounting for 56% of the global market. These predictions are gradually coming to reality with the vigorous development of China's XR industry.

In recent years, the rapid development of 5G, cloud computing and AI has provided a strong infrastructure for the development of XR industry and accelerated the implementation of XR technology in the commercial field. At present, XR technology has been widely used in social networking, entertainment, retail, home furnishing, cultural tourism, education and other fields. Let ordinary consumers also enjoy the ultimate experience brought by XR technology. The continuous innovation of XR technology serving smart terminals, cars, financial media, online education, interactive entertainment, short video, social networking and other fields is benefiting a large number of industries, and also creating more opportunities for the growth of various industries. With the gradual improvement of XR industry chain, in the future, XR's empowerment of various industries will show a strong "round effect", and many industries will usher in comprehensive digital upgrading. At the same time, XR will also fully integrate with more industries, spawn more business models, and create more business value.

VR and AR technologies have attracted much attention. Intelligent products and technologies such as voice robots, intelligent recognition, virtual reality, etc., including the world's first mass production VR all-in-one machine, VR equipment Storm Magic Mirror, VR helmet and other scientific and technological products, have been unveiled. The audience wore VR helmets, smart glasses and other devices on the spot to get close contact with high-tech products and experience the freshness and magic brought by technological innovation. In recent years, the development of VR and AR technology is obvious to all. The industry prospect and industrial development potential of VR and AR technology will reach a new height in the next few years.

The upstream and downstream industries of virtual reality industry fully participated in the exhibition and built an international, cutting-edge and market-oriented high-end cooperation and exchange platform; Diversified publicity and promotion platforms capture different types of professional audiences and high potential buyers, with strong data accumulation and market awareness.

Exhibition schedule

Chengdu (New International Convention and Exhibition Center of Chengdu Century City)

Time: March 18-19, 2023 Place: New International Convention and Exhibition Center of Chengdu Century City

Move in time: 8:30-24:30, March 17, 2023

Exhibition time: 9:00-17:30, March 18-19, 2023

Move out time: 17:30 p.m. on March 19, 2023

Scope

1. VR/AR hardware devices: display devices, input devices, data devices, tracking devices, tracking systems, positioning systems, other tracking devices, etc;

2. VR/AR technology: stereoscopic display technology, environment modeling technology, realistic real-time rendering technology, 3D virtual sound technology, visual real-time dynamic rendering technology, human-computer natural interaction technology, sensing technology, physical simulation technology, 3D holographic technology, real-time collision detection technology, etc;

3. VR/AR system equipment: immersive virtual reality system, desktop virtual reality system, enhanced virtual reality system, distributed virtual reality system, visual perception equipment, auditory perception equipment, tactile feedback equipment, information processing system, etc;

4. VR production equipment and spare parts: VR system semiconductors, displays, optical lenses, optical modules, micro displays, sensors, display chips, displays, micro electronics technology and system integration;

5. VR/AR software: modeling tool software, development tool software, web3D technology, cult3D technology, VRML virtual reality modeling language, panorama technology, etc;

6. VR/AR entertainment: VR paradise, VR tourism, VR/AR driving, VR modeling game, VR shooting game, digital cinema, digital film, interactive multimedia, somatosensory interaction, 3D projection ball screen cinema, 360 holographic projection, five-dimensional cinema, VR film and television, VR theme park, VR racing, VR dancing, VR secret room escape, VR anime, etc;

7. VR/AR safety science popularization series: earthquake escape (campus scene/family scene), fire escape (campus scene/subway scene/shopping mall scene/family scene/office scene/hotel scene/library scene/dormitory scene/school bus scene/high-rise scene), legal popularization module (wine driving experience/drug prohibition experience), hidden danger investigation (dormitory scene/family scene), emergency treatment (oil pan fire/stove fire/gas leakage/induction cooker fire) Traffic safety (pedestrians/non motorized vehicles/buses/traffic sign identification), self heating disasters (storm avoidance/debris flow avoidance/earthquake typhoon avoidance/sandstorm avoidance), risk avoidance in large cities (urban ruins scenes), VR party building, VR red tourism, etc;

8. VR/AR education: VR education research, VR teaching system, VR preschool education, K12 teaching courses, multi person space courses, VR super classrooms, VR maker experience and solutions, future classroom solutions, VR super training, VR professional experience solutions, etc;

9. VR/AR real estate and home furnishing: 720 ° family home furnishing experience, VR panoramic scanning, VR home furnishing exhibition system, VR house watching, big data VR cloud service desk, shopping guide VR/AR interaction, VR+scene e-commerce, 3D panoramic virtual, etc;

10. VR/AR application solutions: automobile manufacturing, industrial water conservancy, equipment manufacturing, aerospace, military, medical health, energy engineering, smart city, smart education, smart tourism, etc;

11. Intelligent visual equipment: 3D scanning, air imaging, holographic interactive equipment, fog screen, 3D interactive projection, artificial intelligence, visual creative services, black technology software, naked eye 3D, etc;

12. Digital exhibition technology: multimedia system and application technology, 3D holographic phantom imaging, intelligent central control system, slide TV, immersive cinema, LCD splicing screen, etc;

13. Digital content exhibition: holographic stage, concert solution, fire experience hall solution, enterprise exhibition hall solution, real estate exhibition hall solution, multimedia exhibition hall design, big data experience hall solution, exhibition hall solution, planning hall solution, smart agriculture multimedia solution, integrity exhibition hall solution, public security exhibition hall solution, cultural heritage digital solution Smart campus multimedia solutions, enterprise exhibition hall solutions, virtual simulation teaching solutions, exhibition hall solutions, theme park multimedia solutions, youth legal education base solutions, holographic wedding, restaurant multimedia solutions, mobile communication digital exhibition hall solutions, smart weather multimedia solutions, grid power exhibition hall solutions, history museum multimedia solutions Smart library solution, tavern multimedia solution, medical industry multimedia solution, aerospace exhibition hall solution, museum multimedia design solution, science popularization multimedia solution, real estate sales exhibition hall solution, acousto-optic system solution, cultural engineering solution, cultural tourism solution, etc;

Costs & Precautions

Please contact the exhibition organizer for confirmation before participating in the exhibition.

Contact

  • Telephone:15923519466
  • Truename:Teacher Feng
  • Mobile:15923519466
  • Address:No. 198, Shijicheng Road, Wuhou District, Chengdu, Sichuan

Disclaimer

The information on this site comes from the network and related members, and the website has done its duty to review it. Due to the uncontrollability of the process of organizing the exhibition, some of the exhibition information in the station may change the subject matter, Extending or cancelling the event, please exhibitors and visitors must check with each other again before exhibiting! All the exhibitions in this site are not hosted/co-organized or organized, if there are any disputes during the exhibition, please hold the main responsibility of the exhibition organization! QQ Email: 523138820@qq.com WeChat: 523138820 Mobile: 15313206870

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